/************************
	
	AFRIKA KORPS
	
	
// INFANTERIA PARA CASAS
	b_libdak_infantry_snipersentry(tirador)
	b_libdak_infantry_2mansentry(2fusileros)
	b_libdak_infantry_3mansentry(oficial+2mgs)
	
// INFANTERIA PARA PATRULLAR
	b_libdak_infantry_4manpatrol(oficial + 2fusileros + medico)
	b_libdak_infantry_4manpatrolmg(oficial + 2mgs + medico)
	b_libdak_infantry_4manpatrolgl(oficial + fusilero + gl + medico)
	b_libdak_infantry_4manpatrolat(oficial + fusilero + at + medico)
	b_libdak_infantry_4manpatrolsniper(oficial + fusilero + tirador + medico)
	b_libdak_infantry_4manpatrolsapper(oficial + fusilero + zapador + medico)
	
	
	b_libdak_infantry_5manpatrol(oficial + 3fusileros + medico)
	b_libdak_infantry_5manpatrolmg(oficial + fusilero + 2mgs + medico)
	b_libdak_infantry_5manpatrolsniper(oficial + fusilero + 2tiradores + medico)
	
	
// MOTORIZADA
	LIB_Scout_Mechanized_Infantry_Squad(Sd.Kfz.251)
	LIB_Mechanized_Infantry_Squad(Sd.Kfz.251)
	
	
// TANQUE
	b_libdak_armored_panzer4(panzaerIV)
	
	
// AEREO
	b_libdak_air_ju87(ju87)
	
************************/

// ////////////////////////////////////////////////////////////////////////////////
// Config Automatically Generated by alive ORBAT Creator
// Generated with Arma 3 version 214.151459 on Stable branch
// Generated with alive version 2.1.2.2309211
// ////////////////////////////////////////////////////////////////////////////////

class CfgGroups {
	class west {
		class LIB_DAK {
			name = "Deutsches Afrikakorps";

			class Infantry {
				name = "Infantry";

				class LIB_DAK_infantry_squad {
					name = "Infantry Squad";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.8;

					class Unit0 {
						position[] = {
							0, 5, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_NCO";
					};
					class Unit1 {
						position[] = {
							3, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit2 {
						position[] = {
							5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
					class Unit3 {
						position[] = {
							7, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit4 {
						position[] = {
							9, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_grenadier";
					};
					class Unit5 {
						position[] = {
							11, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit6 {
						position[] = {
							13, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit7 {
						position[] = {
							15, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit8 {
						position[] = {
							17, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit9 {
						position[] = {
							19, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
				};

				class LIB_DAK_AT_squad {
					name = "AT Squad";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.4;

					class Unit0 {
						position[] = {
							0, 5, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_NCO_2";
					};
					class Unit1 {
						position[] = {
							3, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit2 {
						position[] = {
							5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit3 {
						position[] = {
							7, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit4 {
						position[] = {
							9, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit5 {
						position[] = {
							11, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit6 {
						position[] = {
							13, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit7 {
						position[] = {
							15, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_grenadier";
					};
					class Unit8 {
						position[] = {
							17, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit9 {
						position[] = {
							19, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
				};

				class LIB_DAK_scout_squad {
					name = "Scout Squad";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.4;

					class Unit0 {
						position[] = {
							0, 5, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Sentry";
					};
					class Unit1 {
						position[] = {
							3, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Sentry";
					};
				};

				class b_libdak_infantry_snipersentry {
					name = "SniperSentry";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Sniper";
					};
				};

				class b_libdak_infantry_2mansentry {
					name = "2ManSentry";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
				};

				class b_libdak_infantry_3mansentry {
					name = "3ManSentry";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_4";
					};
				};

				class b_libdak_infantry_4manpatrol {
					name = "4ManPatrol";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_4manpatrolmg {
					name = "4ManPatrolMG";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_4manpatrolat {
					name = "4ManPatrolAT";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_soldier";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_4manpatrolgl {
					name = "4ManPatrolGL";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_grenadier";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_4manpatrolsniper {
					name = "4ManPatrolSniper";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Sniper";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_4manpatrolsapper {
					name = "4ManPatrolSapper";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_sapper";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_5manpatrol {
					name = "5ManPatrol";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit4 {
						position[] = {
							-10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_5manpatrolmg {
					name = "5ManPatrolMG";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_4";
					};
					class Unit4 {
						position[] = {
							-10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};

				class b_libdak_infantry_5manpatrolsniper {
					name = "5ManPatrolSniper";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit1 {
						position[] = {
							5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit2 {
						position[] = {
							-5, -5, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Sniper";
					};
					class Unit3 {
						position[] = {
							10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Sniper";
					};
					class Unit4 {
						position[] = {
							-10, -10, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
				};
			};

			class SpecOps {
				name = "Special Forces";
			};

			class Motorized {
				name = "Motorized";

				class LIB_Motorized_Infantry_Squad {
					name = "Motorized Infantry Squad";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.6;

					class Unit0 {
						position[] = {
							0, 5, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_NCO";
					};
					class Unit1 {
						position[] = {
							-5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_opelblitz_open_3";
					};
					class Unit2 {
						position[] = {
							3, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit3 {
						position[] = {
							5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
					class Unit4 {
						position[] = {
							7, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit5 {
						position[] = {
							9, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit6 {
						position[] = {
							11, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit7 {
						position[] = {
							13, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit8 {
						position[] = {
							15, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit9 {
						position[] = {
							17, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit10 {
						position[] = {
							19, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
				};
			};

			class Motorized_MTP {
				name = "Motorized Infantry (MTP)";
			};

			class Support {
				name = "Support Infantry";
			};

			class Mechanized {
				name = "Mechanized";

				class LIB_Mechanized_Infantry_Squad {
					name = "Mechanized Infantry Squad";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.6;

					class Unit0 {
						position[] = {
							0, 5, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_NCO";
					};
					class Unit1 {
						position[] = {
							-5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_SdKfz251";
					};
					class Unit2 {
						position[] = {
							3, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit3 {
						position[] = {
							5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_medic";
					};
					class Unit4 {
						position[] = {
							7, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit5 {
						position[] = {
							9, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit6 {
						position[] = {
							11, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit7 {
						position[] = {
							13, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit8 {
						position[] = {
							15, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_AT_grenadier";
					};
					class Unit9 {
						position[] = {
							17, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
				};

				class LIB_Scout_Mechanized_Infantry_Squad {
					name = "Mechanized Scout Squad";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.4;

					class Unit0 {
						position[] = {
							0, 5, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_NCO_2";
					};
					class Unit1 {
						position[] = {
							-5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_SdKfz251";
					};
					class Unit2 {
						position[] = {
							3, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_3";
					};
					class Unit3 {
						position[] = {
							5, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Sniper";
					};
					class Unit4 {
						position[] = {
							7, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit5 {
						position[] = {
							9, 0, 0
						};
						rank = "CORPORAL";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit6 {
						position[] = {
							11, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit7 {
						position[] = {
							13, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier_2";
					};
					class Unit8 {
						position[] = {
							15, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
					class Unit9 {
						position[] = {
							17, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_Soldier";
					};
				};
			};

			class Armored {
				name = "Armored";

				class LIB_GER_PzKpfwIV_H_Platoon {
					name = "PzKpfw IV Ausf.H Platoon";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.25;

					class Unit0 {
						position[] = {
							0, 10, 0
						};
						rank = "LIEUTENANT";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwIV_H";
					};
					class Unit1 {
						position[] = {
							10, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwIV_H";
					};
					class Unit2 {
						position[] = {
							20, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwIV_H";
					};
					class Unit3 {
						position[] = {
							30, 0, 0
						};
						rank = "PRIVATE";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwIV_H";
					};
				};

				class LIB_GER_PzKpfwVI_E_Platoon {
					name = "PzKpfw VI Ausf.E Platoon";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.2;

					class Unit0 {
						position[] = {
							0, 10, 0
						};
						rank = "CAPTAIN";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwVI_E";
					};
					class Unit1 {
						position[] = {
							10, 0, 0
						};
						rank = "LIEUTENANT";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwVI_E";
					};
				};

				class b_libdak_armored_panzer4 {
					name = "panzer4";
					side = 1;
					faction = "LIB_DAK";
					icon = "\A3\ui_f\data\map\markers\nato\b_armor.paa";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 0, 0
						};
						rank = "SERGEANT";
						side = 1;
						vehicle = "LIB_DAK_PzKpfwIV_H";
					};
				};
			};

			class Artillery {
				name = "Artillery";
			};

			class Naval {
				name = "Naval";
			};

			class Air {
				name = "Air";

				class LIB_GER_fw190f8_Group {
					name = "Fw 190 F-8 Flight";
					side = 1;
					faction = "lib_dak";
					icon = "";
					rarityGroup = 0.5;

					class Unit0 {
						position[] = {
							0, 20, 0
						};
						rank = "CAPTAIN";
						side = 1;
						vehicle = "LIB_DAK_FW190F8";
					};
					class Unit1 {
						position[] = {
							20, 0, 0
						};
						rank = "LIEUTENANT";
						side = 1;
						vehicle = "LIB_DAK_FW190F8";
					};
				};
			};
			class b_libdak_air_ju87 {
				name = "ju87";
				side = 1;
				faction = "LIB_DAK";
				icon = "\A3\ui_f\data\map\markers\nato\b_air.paa";
				rarityGroup = 0.5;

				class Unit0 {
					position[] = {
						0, 0, 0
					};
					rank = "CAPTAIN";
					side = 1;
					vehicle = "LIB_DAK_Ju87";
				};
			};
		};
	};
};