/************************ AFRIKA KORPS // INFANTERIA PARA CASAS b_libdak_infantry_snipersentry(tirador) b_libdak_infantry_2mansentry(2fusileros) b_libdak_infantry_3mansentry(oficial+2mgs) // INFANTERIA PARA PATRULLAR b_libdak_infantry_4manpatrol(oficial + 2fusileros + medico) b_libdak_infantry_4manpatrolmg(oficial + 2mgs + medico) b_libdak_infantry_4manpatrolgl(oficial + fusilero + gl + medico) b_libdak_infantry_4manpatrolat(oficial + fusilero + at + medico) b_libdak_infantry_4manpatrolsniper(oficial + fusilero + tirador + medico) b_libdak_infantry_4manpatrolsapper(oficial + fusilero + zapador + medico) b_libdak_infantry_5manpatrol(oficial + 3fusileros + medico) b_libdak_infantry_5manpatrolmg(oficial + fusilero + 2mgs + medico) b_libdak_infantry_5manpatrolsniper(oficial + fusilero + 2tiradores + medico) // MOTORIZADA LIB_Scout_Mechanized_Infantry_Squad(Sd.Kfz.251) LIB_Mechanized_Infantry_Squad(Sd.Kfz.251) // TANQUE b_libdak_armored_panzer4(panzaerIV) // AEREO b_libdak_air_ju87(ju87) ************************/ // //////////////////////////////////////////////////////////////////////////////// // Config Automatically Generated by alive ORBAT Creator // Generated with Arma 3 version 214.151459 on Stable branch // Generated with alive version 2.1.2.2309211 // //////////////////////////////////////////////////////////////////////////////// class CfgGroups { class west { class LIB_DAK { name = "Deutsches Afrikakorps"; class Infantry { name = "Infantry"; class LIB_DAK_infantry_squad { name = "Infantry Squad"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.8; class Unit0 { position[] = { 0, 5, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_NCO"; }; class Unit1 { position[] = { 3, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit2 { position[] = { 5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_medic"; }; class Unit3 { position[] = { 7, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit4 { position[] = { 9, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_grenadier"; }; class Unit5 { position[] = { 11, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit6 { position[] = { 13, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit7 { position[] = { 15, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit8 { position[] = { 17, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit9 { position[] = { 19, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; }; class LIB_DAK_AT_squad { name = "AT Squad"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.4; class Unit0 { position[] = { 0, 5, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_NCO_2"; }; class Unit1 { position[] = { 3, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit2 { position[] = { 5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit3 { position[] = { 7, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit4 { position[] = { 9, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit5 { position[] = { 11, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit6 { position[] = { 13, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit7 { position[] = { 15, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_grenadier"; }; class Unit8 { position[] = { 17, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit9 { position[] = { 19, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; }; class LIB_DAK_scout_squad { name = "Scout Squad"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.4; class Unit0 { position[] = { 0, 5, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Sentry"; }; class Unit1 { position[] = { 3, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Sentry"; }; }; class b_libdak_infantry_snipersentry { name = "SniperSentry"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Sniper"; }; }; class b_libdak_infantry_2mansentry { name = "2ManSentry"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; }; class b_libdak_infantry_3mansentry { name = "3ManSentry"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_4"; }; }; class b_libdak_infantry_4manpatrol { name = "4ManPatrol"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_4manpatrolmg { name = "4ManPatrolMG"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_4manpatrolat { name = "4ManPatrolAT"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_soldier"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_4manpatrolgl { name = "4ManPatrolGL"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_grenadier"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_4manpatrolsniper { name = "4ManPatrolSniper"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Sniper"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_4manpatrolsapper { name = "4ManPatrolSapper"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_sapper"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_5manpatrol { name = "5ManPatrol"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit4 { position[] = { -10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_5manpatrolmg { name = "5ManPatrolMG"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_4"; }; class Unit4 { position[] = { -10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; class b_libdak_infantry_5manpatrolsniper { name = "5ManPatrolSniper"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit1 { position[] = { 5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit2 { position[] = { -5, -5, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Sniper"; }; class Unit3 { position[] = { 10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Sniper"; }; class Unit4 { position[] = { -10, -10, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_medic"; }; }; }; class SpecOps { name = "Special Forces"; }; class Motorized { name = "Motorized"; class LIB_Motorized_Infantry_Squad { name = "Motorized Infantry Squad"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.6; class Unit0 { position[] = { 0, 5, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_NCO"; }; class Unit1 { position[] = { -5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_opelblitz_open_3"; }; class Unit2 { position[] = { 3, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit3 { position[] = { 5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_medic"; }; class Unit4 { position[] = { 7, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit5 { position[] = { 9, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit6 { position[] = { 11, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit7 { position[] = { 13, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit8 { position[] = { 15, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit9 { position[] = { 17, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit10 { position[] = { 19, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; }; }; class Motorized_MTP { name = "Motorized Infantry (MTP)"; }; class Support { name = "Support Infantry"; }; class Mechanized { name = "Mechanized"; class LIB_Mechanized_Infantry_Squad { name = "Mechanized Infantry Squad"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.6; class Unit0 { position[] = { 0, 5, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_NCO"; }; class Unit1 { position[] = { -5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_SdKfz251"; }; class Unit2 { position[] = { 3, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit3 { position[] = { 5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_medic"; }; class Unit4 { position[] = { 7, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit5 { position[] = { 9, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit6 { position[] = { 11, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit7 { position[] = { 13, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit8 { position[] = { 15, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_AT_grenadier"; }; class Unit9 { position[] = { 17, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; }; class LIB_Scout_Mechanized_Infantry_Squad { name = "Mechanized Scout Squad"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.4; class Unit0 { position[] = { 0, 5, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_NCO_2"; }; class Unit1 { position[] = { -5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_SdKfz251"; }; class Unit2 { position[] = { 3, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_3"; }; class Unit3 { position[] = { 5, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Sniper"; }; class Unit4 { position[] = { 7, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit5 { position[] = { 9, 0, 0 }; rank = "CORPORAL"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit6 { position[] = { 11, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit7 { position[] = { 13, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier_2"; }; class Unit8 { position[] = { 15, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; class Unit9 { position[] = { 17, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_Soldier"; }; }; }; class Armored { name = "Armored"; class LIB_GER_PzKpfwIV_H_Platoon { name = "PzKpfw IV Ausf.H Platoon"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.25; class Unit0 { position[] = { 0, 10, 0 }; rank = "LIEUTENANT"; side = 1; vehicle = "LIB_DAK_PzKpfwIV_H"; }; class Unit1 { position[] = { 10, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_PzKpfwIV_H"; }; class Unit2 { position[] = { 20, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_PzKpfwIV_H"; }; class Unit3 { position[] = { 30, 0, 0 }; rank = "PRIVATE"; side = 1; vehicle = "LIB_DAK_PzKpfwIV_H"; }; }; class LIB_GER_PzKpfwVI_E_Platoon { name = "PzKpfw VI Ausf.E Platoon"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.2; class Unit0 { position[] = { 0, 10, 0 }; rank = "CAPTAIN"; side = 1; vehicle = "LIB_DAK_PzKpfwVI_E"; }; class Unit1 { position[] = { 10, 0, 0 }; rank = "LIEUTENANT"; side = 1; vehicle = "LIB_DAK_PzKpfwVI_E"; }; }; class b_libdak_armored_panzer4 { name = "panzer4"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_armor.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "SERGEANT"; side = 1; vehicle = "LIB_DAK_PzKpfwIV_H"; }; }; }; class Artillery { name = "Artillery"; }; class Naval { name = "Naval"; }; class Air { name = "Air"; class LIB_GER_fw190f8_Group { name = "Fw 190 F-8 Flight"; side = 1; faction = "lib_dak"; icon = ""; rarityGroup = 0.5; class Unit0 { position[] = { 0, 20, 0 }; rank = "CAPTAIN"; side = 1; vehicle = "LIB_DAK_FW190F8"; }; class Unit1 { position[] = { 20, 0, 0 }; rank = "LIEUTENANT"; side = 1; vehicle = "LIB_DAK_FW190F8"; }; }; }; class b_libdak_air_ju87 { name = "ju87"; side = 1; faction = "LIB_DAK"; icon = "\A3\ui_f\data\map\markers\nato\b_air.paa"; rarityGroup = 0.5; class Unit0 { position[] = { 0, 0, 0 }; rank = "CAPTAIN"; side = 1; vehicle = "LIB_DAK_Ju87"; }; }; }; }; };